Back to work
UX Research Product Design

Finding the Right Coffee Maker for Walmart

Designed a guided shopping experience that helped Walmart customers navigate complex coffee maker purchases, resulting in conversion rates that exceeded goals by 0.5%.

Role

Product Designer

Client

Walmart · Keurig

Timeline

6 Months

Status

Shipped

Background

The problem space

Eko specializes in interactive video experiences. I was hired to work on their Walmart account to help create a platform that guides their customers to make better decisions about their purchases.

The first vertical they decided to explore was coffee makers, which would create the architecture for future verticals. The first brand they partnered with was Keurig.

Walmart's Goals

  • Help people find the best product for them
  • Drive more traffic to PDP pages
  • Reduce cart abandonment

Eko's Goal

Drive as much traffic as possible. The main metric for this project was conversion from our experience to the Product Detail Page.

The Challenge

A small problem with big impact

Walmart provided initial user research and numbers. Cart abandonment was higher than industry average for both desktop and mobile. Those small differences in percentages can mean millions of dollars as the coffee market in the US is ~$7.55 Billion annually.

Desktop
Mobile
Industry Average
69.57%
85.65%
Walmart Coffee Makers
71.23% (+1.66%)
88.1% (+2.46%)

I was tasked to help increase the percentage of conversion from our experience to Walmart's Product Detail Page. The goals: increase desktop conversion from 2.1% to 3.0% (+0.9%), and mobile from 0.9% to 3.0% (+2.1%).

Research

Understanding the customer

I conducted eight in-depth interviews using a prototype, targeting 30-45 year old home coffee drinkers planning to buy a machine in the next 3 months. All participants were Walmart shoppers and the key decision-maker for their household.

Experience Seemed Helpful

The tool narrowed down options and saved time. Users appreciated having a guided starting point when they didn't know what they were looking for.

Felt More Guided

The host seemed credible and provided helpful tips without being overbearing. Users felt they were being helped to make an informed decision, not forced.

Too Ad-Like

5 out of 8 participants thought it felt like an advertisement and not catered to their specific needs. Some felt like they hit a dead end.

Wanted More Choices

Users were confused that they only saw one suggestion at the end. They expected to see a range of choices to compare.

"I was confused that I only saw one suggestion at the end. I was expecting to see a range of choices."

— Ian, 44, Research Participant
Version A: Single Recommendation

Initial design showing one highly-targeted recommendation

Design Process

Finding the right balance

Based on the feedback, finding the correct amount of recommendations was critical. I ran a series of smaller tests with 3 different versions to determine the optimal number of products to display.

Version B: Three Options

Expanded view with three different recommendations for comparison

The shipped version with optimized recommendations and smooth transitions

Results

Impact of updated experience

After a few iterations, the effort was worth it. The desktop version exceeded our goals, while mobile fell slightly short and became the next point of focus.

3.5%
Desktop Conversion
+0.5% above goal
2.6%
Mobile Conversion
-0.4% below goal
17%
Overall Improvement
Desktop results
Takeaways

What I learned

This project reinforced the importance of balancing speed with depth in user research. Quick experiments have their place, but knowing when to invest in proper user testing is what separates good outcomes from great ones.

Lesson 01

Quick, low-cost experiments are valuable, but there's a point where connecting with actual users becomes essential for breakthrough insights.

Lesson 02

User testing candidates who meet all criteria of potential users provide dramatically better insights than convenience samples.